Invasion Manager
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The Invasion Manager is used to create and manage scripted A.I invasions in the campaign
| Loaded in Campaign |
|
Functions relating to the Invasion Manager and its control over the various Invasions it manages
-
invasion_manager:new_invasion(stringinvasion key, stringfaction key, stringforce list, tablespawn location) -
Adds a new invasion to the invasion manager
Parameters:
1
stringinvasion key
2
stringfaction key
3
stringforce list
4
tablespawn location
Returns:
invasionThe new invasion object created by this function
defined in ../working_data/script/_lib/lib_campaign_invasion_manager.lua, line 37