Invasion Manager

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The Invasion Manager is used to create and manage scripted A.I invasions in the campaign

Loaded in Campaign loaded in campaign
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Invasion Manager Functions

Functions relating to the Invasion Manager and its control over the various Invasions it manages

invasion_manager:new_invasion(string invasion key, string faction key, string force list, table spawn location)

Adds a new invasion to the invasion manager

Parameters:

1

string

invasion key

2

string

faction key

3

string

force list

4

table

spawn location

Returns:

  1. invasion The new invasion object created by this function

defined in ../working_data/script/_lib/lib_campaign_invasion_manager.lua, line 37

Last updated 25/08/2021 12:07:49